Prométhée is a collaborative blindgame. To play the game you need two people one tablet and a DIY helmet whose plans are open source. One player is able to see but can’t hear anything and the other is able to hear but can’t see. During the three short levels, they have to work together in order to catch the fire that makes a 3D sound.
About Margaux Charvolin and Benoit Renaudin
Prométhée has been developed by two media design master students at HEAD of Geneva. Benoit Renaudin is the narrative designer and sound designer and Margaux Charvolin is the developer and graphic designer.