Double Tap

28. January 2017
14:30  -  15:30

To make absolutely sure of something you double tap.

Double Tap is about guns, their effect on games and how that changes us (and the world). It’s a challenging piece that requires the audience to reflect on the games they play and create. Are games really fixated with firearms? Is that a problem? Why is the double tap important? And why did lying face down in a bush make me feel the most human I’ve ever felt inside a digital world?

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