The Art of Storytelling: The Remedy way

1. February 2019
11:00  -  11:30
Alte Kaserne

The Art of Storytelling – The Remedy way

Remedy’s veteran developer Saku Lehtinen gives a tour on the art, techniques and technologies that Remedy has used in their successful story-driven action games since the days of Max Payne (2001, 2003) and Alan Wake (2010) all the way to their state-of-the-art character tech of Quantum Break (2016) and the environments of upcoming game Control.