Walking into The VOID
What could a developer do if it was possible to own 4 of 5 senses? (We’re working on taste!) We are pushing the limits of immersion in a virtual world that extends well beyond the limits of traditional VR. We’ll share anecdotes and lessons learned from introducing the public into The VOID.
This session is a part of the summit “Game Technology: Innovative Modes of Game Interaction” , which is co-curated between ETH Game Technology Lab and Ludicious Zürich Game Festival