Charlotte Broccard is very interested into drawing. She sees her practice of creating video games or interactive experience as giving life to her drawings.
She studied media interaction design at ECAL from 2013 to 2017. After graduation she did some internships at Kesselskramer and Random Studio in Amsterdam, and she is now back to continue with her personal projects.
Her game « TÊT » shares her passion for cooking food, making illustrations, and showing her colorful environnment.
This game is selected for the GDC at San Francisco 2019.