Chino Noris

Chino Noris is a software engineer and designer. He worked six years at Disney Research, focusing on Computer-Assisted 2D Animation and Augmented Reality. He then joined the UK based Studio Gobo, working as game developer on multiple titles, including Disney Infinity and For Honor. Last year, he joined Oculus, and has since focused on Mixed Reality, designing and prototyping experiences to support tech development.

Company: Oculus

Sessions

31. January 2019
Alte Kaserne
10:35  -  11:00

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