Chris Solarski


Chris Solarski is an artist game designer and the author of ‘Drawing Basics and Video Game Art: Classic to Cutting Edge Art Techniques for Winning Video Game Design’ (Watson Guptill 2012). Chris has given talks about the intersections between traditional arts and video games at many international events and institutions, including the Smithsonian Museum’s ‘The Art of Video Games’ exhibition, SXSW 2014, USC Interactive Media Division, and GDC Europe. Chris received a BA in computer animation and began working as a 3D character and environment artist for Sony Computer Entertainment in London. Chris has begun developing his own video games under Solarski Studio, with the aim of exploring new forms of player interaction and creating more expressive and varied emotional experiences in games.