Kate is the CEO and principal consultant of Geogrify, a consultancy for content culturalization and is the former Executive Director of the International Game Developers Association (IGDA).
In addition to being an outspoken advocate and industry leader that serves in several advisory/board roles, including Take This, she is an applied geographer, writer, and corporate strategist. She worked at Microsoft for 13 years and since leaving, she has provided guidance to many companies on a wide range of geopolitical and cultural issues and she continues to work on a variety of game franchises
In October 2013, Fortune magazine named her as one of the “10 most powerful women” in the game industry and in December 2014 she was named by GamesIndustry.biz as one of their six People of the Year in the game industry.
As the pioneer in content culturalization strategy, Geogrify’s goal is to maximize the global reach of your content. From digital content to maps to video games to enterprise products, Geogrify applies nearly 30 years of expertise in corporate policy, distribution strategy, and hands-on guidance in world-building and content design to identify, assess and resolve content risks and opportunities to help your content meet local expectations.