Previously an editor and cinematographer at Valve, Leonard Menchiari is a game developer based in Italy.
His 2017 game, Riot, is a riot simulator based on real events. Leonard has experienced riots personally and the game “Riot” was created as a way to express it and to tell the stories of these events. The player can pick between playing as police or rioters.
As the economical crisis advances, the discontent of an entire population cannot help but outburst in Riots, where the sounds of many voices get heard at once. The Director Leonard Menchiari has been experiencing this form of protest in person, and the game “RIOT” was born as a way to express it and to tell the stories of these fights. What is that triggers such a strife? What does a cop feel during the conflict? In “Riot”, the player will experience both sides of a fight in which there is no such thing as “victory” or “defeat”.