Martin Guay

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Martin Guay is a computer animation scientist developing tools and models for character animation. After studying mathematics, Martin joined Cyanide Studio in Montreal, where he worked on several game titles including Game of Thrones and Blow Bowl. He then spent several years in academia, first developing real-time fluid simulation algorithms during his Master’s (received in 2011 from Sherbrooke University, Canada), and then sketch-based interfaces for character animation during his Ph.D. (received in 2015 from INRIA, France). Martin is now based at Disney Research in Zürich and his work is focused models for responsive character animation based on the control of simulated characters.

Sessions

26. January 2017
15:20  -  15:40

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