Noah Falstein has been a professional game developer since 1980, and was one of the first ten employees at LucasArts Entertainment, The 3DO Company, and Dreamworks Interactive. He has run a design consultancy since 1996 (with a 4-year hiatus as Chief Game Designer for Google) and now focuses primarily on games for health. He began as a programmer, went on to work as a designer, producer, and writer, and has re-invented his career several times in the intervening decades. Some highlights of his work include co-designing the arcade game Sinistar, Indiana Jones and the Last Crusade, Indiana Jones and the Fate of Atlantis, and contributing to Serious Games such as ReMission and Neuroracer. He was a design contributor to other notable games including The Secret of Monkey Island (1 and 2), Secret Weapons of the Luftwaffe, and Mata Hari. Falstein was the first elected Chairman of the IGDA, design columnist for Game Developer magazine for 6 years and has presented at over 200 conferences. He currently serves as SVP of Content for Mindmaze SA from their San Francisco office.