Richard has been working as a researcher on augmented and other realities since 2006. He is interested in combining digital and physical experiences, and has created several of these for gaming, cultural, educational, and industrial purposes. He holds a PhD from the Mixed Reality Lab, University of Nottingham, and he has been a part of Fraunhofer FIT in Germany and the University of Lincoln in the United Kingdom. Since March 2018 he works as a lecturer for the Lucerne University of Applied Sciences and Arts where he is co-lead of the research group Immersive Realities and founding member of the Ludic Lab Lucerne.
As part of his research Richard has investigated the use of physical ideation cards as part of the game design process. His own deck, the Mixed Reality Game Cards , supports stakeholders with different backgrounds and levels of expertise to collaboratively design mixed reality games and location-based experiences.
Company: Ludic Lab Lucerne
The Ludic Lab Lucerne is an interdisciplinary group of game researchers from the School of Information Technology and the School of Art and Design at the Lucerne University of Applied Sciences and Arts. We are creating games and playful experiences by ourselves or in collaboration with partners. This informs our own practice and allows us to understand how games are made.