Stephane is an expert game production consultant:
- Founding member of the Assassin’s Creed franchise.
- Director of Gameplay and AI on the Assassin’s Creed franchise.
- Production Advisor (Far Cry, For Honor & WatchDogs franchises)
- Director of Ubisoft Montreal Gameplay and AI programmers (150+ people)
Stephane works with professionals of the video game industry worldwide, offering consulting services and coaching for game studios and publishers. His expertise in game making is wide and encompasses all aspects from the start to the end of the production of your game, from the creative vision of the conception to streamlining the processes of a production, up to the finishing line.
Stepahane previously worked for Ubisoft Montreal and Warthog Games.