Subject Area in Game Design Zurich University of the Arts
The Subject Area Game Design focuses on the culture and design of interactive games. Students learn to use digital media creatively, and develop the essential conceptual, design and technology skills that are required for the development and production of video games.
On completion of the Bachelor’s degree programme, students should be able to develop their own fully functional games or game prototypes. Theoretical course content complements the comprehensive practical training provided, building a sound base for the acquisition of specialist expertise in the field. The Master’s degree programme guarantees students a comprehensive practical and scientific examination of future-oriented topics in today’s game design. On completion of the Master’s programme, graduates will be capable of developing trendsetting products for the areas of entertainment, edutainment and infotainment, or providing expertise in guiding innovative product developments through the research stages.