1.-3. July 2020 – Zürich, Switzerland
Ludicious Zurich Game Festival puts the spotlight on new games with a unique voice. We focus on a well curated conference program, on a future-oriented exhibition, and on matchmaking that is spot-on. At the festival, game design, art and business meet – on an international level, the Swiss way.
We love to create welcoming spaces, where veterans and newcomers, who share a passion for game development, business and culture, meet and exchange on eye level.
In short: Ludicious is where creativity, technology and commercial potential come together.
The Ludicious Team
2020 (Ludicious X – online):
Artistic & Program Director: Tobias Kopka
Managing Director: Nina Hodel
Producer: Adriana Garibay
Kommunikation: Fabienne Guldimann
Ludicious X Liveteam:
Livestream: Ron Morrow, Raffael Wyder
Social Media: Victor Vogt
Awards-Editing/Tech: Andri Weidmann
The artwork for LUDICIOUS X:
created and animated by Philipp Stern.
2019:
Artistic & Program Director: Tobias Kopka
Managing Director: Michael Reaney
Producer, Awards: Ron Morrow
Kommunikation: Angela Blank
Hospitality: Nicole Wyss
Support: Riccarda Stampa
Sales: Rebecca Graf, Alex Boucher
Volunteers: Jennifer Killham
Info Booth: Lena Frei
Artwork: Philipp Stern
2018:
Artistic & Program Director: Tobias Kopka
Managing Director: Michael Reaney
Producer, Awards, Volunteers: Ron Morrow
Kommunikation: Viktor Vogt
Hospitality: Nicole Wyss
Support: Riccarda Stampa
Office: Lukas Tschümperlin
Info Booth: Lena Frei
Artwork: Philipp Stern
2017:
Director: Dominik Marosi
Kommunikation: Andrea Allemann
Social Media: Oskar Duberg
Produktion: Valérie Jaccard
Competition & Exhibition: Ron Morrow
General Exhibition: Samuel Vonäsch
Hospitality: Nicole Wyss
Info Booth: Lena Frei
Support: Riccarda Stampa
Finanzen & Office: Lukas Tschümperlin
Matchmaking: Marie Mayoly
Scandinavian Godfather: Vesa Raudasoja
2016:
Director: Dominik Marosi
Kommunikation: Andrea Allemann
Produktion: Valérie Jaccard
Competition Manager: Samuel Vonäsch
Exhibition: Samuel Vonäsch
Hospitality: Nicole Wyss
Finanzen & Office: Lukas Tschümperlin
Support: Riccarda Stampa
Matchmaking: Marie Mayoly
2014:
Director: Dominik Marosi
Kommunikation: Maike Thies
Competition Manager: Samuel Vonäsch
Call for Projects: Swiss Games 2014/2015: Samuel Vonäsch
Hospitality: Nicole Wyss
Support: Riccarda Stampa
Produktion / Office / Finanzen: Lukas Tschümperlin
President of the Board – Zürich Game Festival
Chris Bergstresser
President of the Board
contact@ludicious.ch
Contact Us
Ludicious – Zürich Game Festival
Zeughausstrasse 60
8004 Zürich
contact@ludicious.ch
+41 (0)44 515 22 80
Media
Press Releases
Press Releases
06.07.2020
This was Ludicious X
22.06.2020
Press release: Program Highlights & Exhibition
15.05.2020
Press release: These are the nominees
Medienmitteilung: Die nominierten Spiele stehen fest
External Press Links
External Press Links
Ludicious X (2020)
The program of Ludicious X was extensively covered by the leading gamesindustry news outlet gamesindustry.biz in 2020:
gamesindustry.biz: How to design better communities
“During Ludicious X, Kitfox Games’ Victoria Tran explained how the right ruleset can lead your community away from toxicity”
13. July 2020
gamesindustry.biz: How to avoid burnout
Indie developer Sos Sosowski shares tips and tricks for maintaining a healthy work/life balance
8. July 2020
gamesindustry.biz: Why the discussion around difficulty is outdated and archaic
“At Ludicious X, ArenaNet’s Jennifer Scheurle offered a roadmap for moving beyond the tired language and debates around difficulty in video games”
5. July 2020
Report: Deutschlandfunk Nova
Gamefestivals reagieren auf Corona: Online-Shows statt Warteschlangen
02. July 2020
gamesindustry.biz: How to patch out implicit bias from your hiring process
“Speaking at Ludicious X, Celia Hodent suggests avoiding discrimination when recruiting is much like improving a video game”
30. June 2020
Announcement gameswirtschaft.de, Petra Fröhlich
“Games-Entwicklung, Games-Business, Games-Technologie und Games-Kultur – diesen Themen widmet sich das Ludicious Zürich Game Festival 2020. Coronabedingt muss das internationale Branchentreffen in diesem Jahr als reines Online-Format über die Bühne gehen. Das Team rund um Programmdirektor Tobias Kopka hat dennoch ein üppiges Programm auf die Beine stellen können: Referenten führender Studios und Verbände nehmen an Panels und Workshops teil.”
29. June 2020
gamesindustry.biz: Ludicious X to focus on diversity and socially responsible leadership
“Swiss conference moves online this week, with talks from ArenaNet, Jumpship, Kitfox Games and the IGDA”
Ludicious 2019
21.02.2019
gamesindustry.biz, Interview with speaker Christian Fonnesbech
07.02.2019
pcgamesinsider.biz, “What we learnt at Ludicious – Zurich Game Festival”
06.02.2019
gamesindustry.biz, Interview with speaker Kim Belair
01.02.2019
TeleZueri, “Bundesrat Alain Berset am Gamefestival (Swiss German)”
30.01.2019
pocketgamer.biz, “3 reasons why you need to be at Ludicious this week”
25.01.2019
gamesindustry.biz, “Ludicious – finalises speaker line-up”
17.10.2018
startupticker.ch, “nine games for Ludicious Business Accelerator selected”
Ludicious 2018
09.02.2018
www.makinggames.biz, interview with Tobias Kopka